Заметки разработчиков к тестовой версии «Нового начала» The Burning Crusade Classic – 12 декабря
На PTR обновления 2.5.5 продолжается тестирование игровых миров «Нового начала» The Burning Crusade Classic и разработчики опубликовали свежие заметки, рассказав о некоторых введенных новых и отмененных
.
The Burning Crusade Classic Anniversary PTR Development Notes
Thank you for the feedback and discussions around raid difficulty on the upcoming Burning Crusade Classic Anniversary realms.
Dungeons and Raids
Although we still plan to release Tier 4 content (Karazhan, Gruul, and Magtheridon) in its post-nerf state, we recognize some of the community’s desire for more challenging content, and we want to continue the discussion and evaluate what that may mean for Tier 5 — specifically Serpentshrine Cavern and Tempest Keep.
However, we want to experiment with delivering more challenging content elsewhere in TBC, and listen to the community to get their thoughts.
We’re reverting Heroic dungeons on the PTR to use their “pre-nerf” tuning.
Our hope is that this will provide the opportunity for more challenging content early on for players that want to the best gear as quickly as possible, while still allowing for a more casual raiding experience for all players for Tier 4.
We’re looking forward to your feedback on this change to dungeons in the PTR.
Raid Testing
From 21:00 CET on Friday, December 12 until 21:00 CET on Monday, December 15, raid testing will be open for Gruul and Magtheridon.
Arena Updates
Arenas will be enabled soon on the PTR as part of a season test, which will run for several weeks. In addition to the Arena changes that were outlined in the initial PTR post, we’re adding additional adjustments. While our goal is to keep Arena gameplay in TBC mostly unchanged, we want extreme edge cases – such as both teams losing their DPS player – to still reach a natural resolution by adding a form of Dampening.
- 2v2 Dampening
- Begins at 20 minutes.
- Starts at 0% and increases by 6% per minute.
- Caps at 100% at 16 minutes and 40 seconds after the dampening began.
- 3v3 and 5v5 Dampening
- Is not active by default.
- Begins 5 minutes after both teams have fewer players alive than the bracket size.
- Starts at 0% and increases by 6% per minute.
- Caps at 100% at 16 minutes and 40 seconds after the dampening began.
[Источник]
English 














































































































































































































































































































































